![]() ![]() Or else, like the RUSH mentioned earlier, all the players can take their time with incremental risks, seeing as they can just keep making characters, dying over and over and adventuring forever and ever. There’s gotta be some “final countdown” or “ticking clock” or DOOM that gives the campaign a spine. And let it be known that I am not a referee that demands communist policies, “‘else the Nazi demons come a callin’.”įinally, I like games that have an arc to them. ![]() There’s no incentive to share loot with the rest of the party. After all, they’re the ones that have to make new characters. The “shared goal” is to get treasure, but you can screw over other players so long as you make it back to the town. Start and finish in the same spot.Īdditionally, the GOAL of the party in a West Marches game is pretty selfish and singular. You have to come back to the central location by end of the session in an open table game because that’s where the “party stable” is. The RUSH makes it so that each session is self-contained and reaches a dramatic conclusion every time. My biggest problem with the game was something that I found underlying all open table concepts: there’s either no REASON to get back to a central location (you could camp out in the wilderness, dig yourself in when traversing the dungeon, or hide in a hole) and there’s no RUSH (you could wander for days, take your time with every encounter, and generally waste everyone’s time by doing so). When I ran it, my notes simply listed what players would run into if they went north, south, east, or west from the town. You start in the town, grab a party of adventurers in head in the direction you’re allowed to (usually west) and try to find as much treasure as possible. The concept is that there is a central town and a direction to explore filled with discoveries and dangers. Now I didn’t make this concept, but I have run this kind of game before. I went through many iterations of my game before settling on what is now the “ Campaign of Skorne.” But there were others I thought of along the way. Simply amazing work.Ĭontinuing the conversation on what it takes to run an open table, specifically with the campaign concept. ![]()
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